10975: Introduction to Programming Training is aimed at professionals to help them develop a better understanding of the foundations of computer programming using MS Visual Studio.
Course Price : $2595 Per Participant
Note: This course has been retired by Microsoft. The replacement course is 55337: Introduction to Programming Training
10975: Introduction to Programming Training is aimed at professionals to help them develop a better understanding of the foundations of computer programming using MS Visual Studio.
The focus of this technical course is on the core programming concepts such as data types, decision structures, computer storage, and repetition by utilizing loops.
Our enterprise training program is best for companies and organizations. It introduces object-oriented programming, which covers encapsulation, classes, and polymorphism.
This training program is suitable for individuals who have just stepped into the software development industry and want to learn more about programming fundamentals.
After finishing this course, professionals will know how to elaborate on the core computer data structures and build and utilize classes in a computer program.
This training is designed based on the objectives of the course variant 10975A.
Microsoft Courses
Years of Experience
Global Learners
Before going to this course, understudies must have:
This course is designed for people new to software development and for those who are looking to understand the basics of programming.
Students or individuals wanting a change of career but have no programming experience whatsoever can apply for the course and begin a new journey to the center of programming fundamentals.
Microtek Learning is a Microsoft Certified Partner for Learning Solutions. This class uses official Microsoft courseware and will be delivered by a Microsoft Certified Trainer (MCT).
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For dates, times, and location customization of this course, get in touch with us.
You can also speak with a learning consultant by calling 800-961-0337.
This module provides background and foundational information on how computers process information, discusses the different types of applications that a programmer might be creating, and then provides information on how code is compiled and interpreted by a computer.
Lab: Thinking Like a Computer
After completing this module, students will be able to:
This module covers programming language syntax and the importance of using good syntax and following the syntax rules for the chosen language. This module also discusses the core data types and how to store these data types in computer memory by using variables and constants.
Lab: Working with Data Types
After completing this module, students will be able to:
This module covers how code is executed in a computer program, such as top to bottom, in structured programming and branching in code execution. The module teaches these concepts through the use of functions, decision structures, and looping constructs.
Lab: Creating Functions, Decisions, and Looping
After completing this module, students will be able to:
This module introduces the concept of an algorithm by examining a daily routine such as a morning routine for getting up and going to work, outlining all the steps required including the decisions to be made as the routine progresses. The module also discusses how to translate these set of steps into pseudo code for evaluation of the algorithm that will be translated into actual code.
Lab: Working with Algorithms and Data Structures
After completing this module, you will be able to:
This module helps students understand that errors are a part of programming and they must understand how to anticipate errors, handle those errors in code, and present a good user experience with a program. This module introduces structured exception handling as the mechanism to deal with errors.
Lab: Implementing Debugging and Error Handling
After completing this module, students will be able to:
This module covers an introduction to the concepts related to object-oriented programming (OOP). The content has been split across two modules with this module focusing on basic OOP concepts that will provide sufficient knowledge to understand complex data structures starting with structs and then moving onto classes. This module helps the students gain an understanding of how to encapsulate data and related functionality within a class.
Lab: Implementing Complex Data Structures
After completing this module, students will be able to:
This module teaches students about inheritance and polymorphism in classes and function overloading. Function overloading and polymorphism can go hand-in-hand as often times when you inherit from a class, you want to override or change the existing behavior to suit the needs of you class. The module also provides an introduction to the base class library in the .NET Framework so that students can start to think about the existence of functionality in other class files and how they can search the .NET Framework to find this functionality and take advantage of it.
Lab: Implementing Inheritance
Lab: Implementing Polymorphism
After completing this module, students will be able to:
This module helps students think about security in their applications. This module introduces the concepts of authentication for users and also introduces the concept of permissions for the code that is running on a computer. It explains that operating systems might prevent certain aspects of the program from executing, such as saving a file to a directory to which the user running the app might not have permission to write. The module briefly covers code signing and why programmers might want to consider using code signing.
After completing this module, students will be able to:
This module introduces some core input/output (I/O) concepts that programmers will use while creating applications. Starting with console I/O, this module introduces input and output to the Console window. The module also talks about reading and writing files, which is an important concept to know because applications work with the files on the disk systems on computers.
Lab: Core I/O Programming
After completing this module, students will be able to:
This module enables students understand that memory on a computer is a finite resource. It talks about how good application design and good coding discipline with memory conservation and memory management will help programmers learn to develop applications that users will like. This is because these applications will be fast, responsive, and do not negatively impact other applications.
Lab: Using Value Types and Reference Types
After completing this module, students will be able to:
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