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10266: Programming in C# with Microsoft® Visual Studio® 2010 Training

This course aims to provide professionals with a piece of knowledge and skills they needed to develop C# applications for the Microsoft .NET Platform.

📘 Visual Studio 👥 1131 Enrolled â±ï¸ 5 Days 💼 Level â­ 5 | 113 Reviews

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Course Overview

Note: This course is retired, Please contact Microtek Learning Consultant or email us at info@microteklearning.com for assistance.

This course aims to provide professionals with a piece of knowledge and skills they needed to develop C# applications for the Microsoft .NET Platform.

This Programming in C mainly focuses on its structure, language syntax, and implementation details.

It is created to be the programming language best suited for writing enterprise applications for .NET and C# blended with the productivity of Microsoft Visual Basic with the raw power of C++.

This training is a simple, object-oriented, and type-safe programming language based on the C and C++ family of languages.

This course is not mapped to any exam.

This training is designed based on the objectives of the course variant 10266A.

Mode of Training

🫠Classroom 💻 Live Online 🧪 Blended 👨â€ğŸ‘©â€ğŸ‘§â€ğŸ‘¦ Private Group

What you will learn

  • Query in-memory data by using LINQ.
  • Understand the syntax of basic C# programming constructs.
  • Create and call methods in a C# application.
  • Catch, handle and throw exceptions.
  • Perform basic file IO operations in a C# application.
  • Implement custom collection classes that support enumeration.
  • Control the visibility and lifetime of members in a type.
  • Use inheritance to create new reference types.
  • Manage the lifetime of objects and control the use of resources.
  • Define properties and indexers to encapsulate data, and define operators for this data.
  • Use collections to aggregate data, and use Generics to implement type-safe collection classes, structures, interfaces, and methods.
  • Integrate code written by using a dynamic language such as Ruby and Python, or technologies such as COM, into a C# application
  • Decouple an operation from the method that implements an operation, and use these decoupled operations to handle asynchronous events.
  • Create and use new types (enumerations, classes, and structures), and understand the differences between reference types and value types.
  • Explain the purpose of the .NET Framework, and understand how to use C# and Visual Studio 2010 to build .NET Framework applications.

Who Should Attend This Course?

This course is intended for experienced developers who already have programming experience in C, C++, Visual Basic, or Java and understand the concepts of object-oriented programming.

This course is not designed for new programmers; it is targeted at professional developers with at least 12 months experience of in programming in an object-oriented environment.

 

Prerequisites

  • At least 12 months of experience working with an Object-Oriented language
  • Have C++ or Java knowledge:
    • Creating Classes
    • Inheritance and Abstraction
    • Polymorphism
    • Interfaces
    • Exceptions
  • Knowledge of the Visual Studio IDE.

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📘 10266: Programming in C# with Microsoft® Visual Studio® 2010 Outline

This module explains the .NET Framework, and using C# and Visual Studio 2010 for building .NET Framework applications.

  • Introduction to the .NET Framework
  • Creating Projects Within Visual Studio 2010
  • Writing a C# Application
  • Building a Graphical Application
  • Documenting an Application
  • Running and Debugging Applications by Using Visual Studio 2010

Lab: Introducing C# and the .NET Framework

After completing this module, students will be able to:

  • Explain the purpose of the .NET Framework.
  • Create Microsoft Visual C# projects by using Visual Studio 2010.
  • Explain the structure of a C# application.
  • Use the WPF Application template to build a simple graphical application.
  • Use XML comments to document an application.
  • Use the debugger to step through a program.

This module explains the syntax of basic C# programming constructs.

  • Declaring Variables and Assigning Values
  • Using Expressions and Operators
  • Creating and Using Arrays
  • Using Decision Statements
  • Using Iteration Statements

Lab: Using C# Programming Constructs

After completing this module, students will be able to:

  • Declare variables and assign values.
  • Create expressions by using operators.
  • Create and use arrays.
  • Use decision statements.
  • Use iteration statements.

This module explains how to create and call methods.

  • Defining and Invoking Methods
  • Specifying Optional Parameters and Output Parameters

Lab: Declaring and Calling Methods

After completing this module, students will be able to:

  • Describe how to declare and call methods
  • Define and call methods that take optional parameters and output parameters

This module explains how to catch exceptions and handle them. Students will also learn how to throw exceptions.

  • Handling Exceptions
  • Raising Exceptions

Lab: Handling Exceptions

After completing this module, students will be able to:

  • Describe how to catch and handle exceptions
  • Describe how to create and raise exceptions

This module explains how to perform basic file I/O operations in a C# application.

  • Accessing the File System
  • Reading and Writing Files by Using Streams

Lab: Reading and Writing Files

After completing this module, students will be able to:

  • Describe how to access the file system by using the classes that the .NET Framework provides.
  • Describe how to read and write files by using streams.

This module explains how to create and use new types (enumerations, classes, and structures)

  • Creating and Using Enumerations
  • Creating and Using Classes
  • Creating and Using Structs
  • Comparing References to Values

Lab: Creating New Types

After completing this module, students will be able to:

  • Describe how to create and use enumerations.
  • Describe how to create and use classes.
  • Describe how to create and use structures.
  • Explain the differences between reference and value types.

This module explains how to control the visibility and lifetime of members in a type.

  • Controlling Visibility of Type Members
  • Sharing Methods and Data

Lab: Encapsulating Data and Methods

After completing this module, students will be able to:

  • Describe how to control the visibility of type members.
  • Describe how to share methods and data.

This module explains how to use inheritance to create new reference types

  • Using Inheritance to Define New Reference Types
  • Defining and Implementing Interfaces
  • Defining Abstract Classes

Lab: Inheriting From Classes and Implementing Interfaces

After completing this module, students will be able to:

  • Use inheritance to define new reference types.
  • Define and implement interfaces.
  • Define abstract classes.

This module explains how to manage the lifetime of objects and control the use of resources.

  • Introduction to Garbage Collection
  • Managing Resources

Lab: Managing the Lifetime of Objects and Controlling Resources

After completing this module, students will be able to:

  • Describe how garbage collection works in the .NET Framework.
  • Manage resources effectively in an application.

This module explains how to create properties and indexers to encapsulate data, and how to define operators for this data.

  • Creating and Using Properties
  • Creating and Using Indexers
  • Overloading Operators

Lab: Creating and Using Properties

Lab: Creating and Using Indexers

Lab: Overloading Operators

After completing this module, students will be able to:

  • Explain how properties work and use them to encapsulate data.
  • Describe how to use indexers to access data through an array-like syntax.
  • Describe how to use operator overloading to define operators for your own types.

This module explains how to decouple an operation from the method that implements an operation, and how to use these decoupled methods to handle asynchronous events.

  • Declaring and Using Delegates
  • Using Lambda Expressions
  • Handling Events

Lab: Decoupling Methods and Handling Events

After completing this module, students will be able to:

  • Describe the purpose of delegates, and explain how to use a delegate to decouple an operation from the implementing method.
  • Explain the purpose of lambda expressions, and describe how to use a lambda expression to define an anonymous method.
  • Explain the purpose of events, and describe how to use events to report that something significant has happened in a type that other parts of the application need to be aware of.

This module introduces collections, and describes how to use Generics to implement type-safe collection classes, structures, interfaces, and methods.

  • Using Collections
  • Creating and Using Generic Types
  • Defining Generic Interfaces and Understanding Variance
  • Using Generic Methods and Delegates

Lab: Using Collections

Lab: Building Generic Types

After completing this module, students will be able to:

  • Use collection classes.
  • Define and use generic types.
  • Define generic interfaces and explain the concepts of covariance and contravariance.
  • Define and use generic methods and delegates.

This module explains how to implement custom collection classes that support enumeration.

  • Implementing a Custom Collection Class
  • Adding an Enumerator to a Custom Collection Class

Lab: Building and Enumerating Custom Collection Classes

After completing this module, students will be able to:

  • Implement a custom collection class.
  • Define an enumerator for a custom collection class.

This module explains how to query in-memory data by using LINQ.

  • Using the LINQ Extension Methods and Query Operators
  • Building Dynamic LINQ Queries and Expressions

Lab: Using LINQ to Query Data

After completing this module, students will be able to:

  • Describe how to use the LINQ extension methods and query operators.
  • Describe how to build dynamic LINQ queries and expressions.

This module explains how to integrate code written by using a dynamic language such as Ruby and Python, and technologies such as COM, into a C# application

  • Integrating C# Code with Ruby and Python
  • Accessing COM Components from C#

Lab: Integrating C# Code with Dynamic Languages and COM Components

After completing this module, students will be able to:

  • Integrate Ruby and Python code into a Visual C# application.
  • Invoke COM components and services from a C# application.

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